Books allowed:
- -Everything in the core book is fair game.
-Nations of Theah 1&2: are all fine, but let me know you're using crunchy bits from there since I don't remember those as well as the core ones.
-Crescent Empire: Not available at this time.
Stories:
- Again, feel free to have Story steps set up prior to getting together to work on characters. Otherwise, we'll go over these then. Stories are basically how characters advance in 7th Sea, and it's pretty unique. However, see below regarding Hero Spreads, as those may affect how you lay out your Story.
Through the game, story arcs will essentially be GM Stories and will provide options for advancement at the conclusion of each arc.
Hero Spread:
- The Sorte deck was kind of a big part of old 7th Sea, and I rather miss it here. Mechanically, Backgrounds have filled in most of what the spread would have provided, but I want to feed them in. I'll be stealing the Destiny Spread idea from Through the Breach and using it to draw and create what amounts to a Prophecy for each character that wants one. These will act as something of a parallel Story for your character and give me more building blocks to weave in.
Background:
- Do write up a character background. It doesn't need to be a novel, but hit the points important to your characters and provide a reason why your character is in Avalon or Sarmartia (depending on which group you're playing with) that's open for letting them chase adventure.
The 20 Questions in the core book are decent for getting into the head of a character, but they are not required.
Characters can be from any of the countries, but, as noted, need to have a reason to be where we're starting out.
